Posted January 1st 2009 by Derrick Lutz.
BBC News takes a look back at gaming in 2008 by asking some of the biggest names in the industry for their thoughts. Oh and for some reason they also asked "professional games player" Fatal1ty for his input.
GTA IV was a real moment for the industry. Rockstar nailed how you characterise a game and their engine and cut sequences are state of the art. However, only a few people actually saw all the cut sequences because the game was so tough to play. Are we making games too difficult? That's a question the industry has been asking itself of late.
Too difficult? For who? I was under the impression that games had gotten laughably easy in the last few years. Maybe Grandma still can't figure out these new-fangled video game machines but I think that's more because she doesn't care than it being beyond her ability. GTA IV is not a difficult game, perhaps somewhat frustrating with the lack of mid-mission checkpoints, but I doubt that the difficulty would stop anyone who was into the game from completing it.