A couple of weeks ago, I attended the final Capstone Presentations of the students at FIEA, the Florida Interactive Entertainment Academy, a graduate video game design school in Orlando, Florida. Starting in their second semester, students are to come up with ideas for games that they would like to create. After various critiques throughout the first few months, the potential number of games is whittled down to about three. Students split into groups and work on these three (or so) games for the remainder of the second and third semesters. These will be their final projects. The three games below, Battle Fortress Tortoise, Penned, and Plushy Knight are the final games created by this year's hard-working FIEA students. Fortunately, FIEA recorded the entire presentation, so the videos below will show you exactly how impressive these games are.
Last week, Ubisoft co-founder and CEO Yves Guillemot declared that a new generation of consoles was overdue. "What we missed was a new console every five years," he said. "We have been penalized by the lack of new consoles on the market... it's important for the entire industry to have new consoles because it helps creativity."
Guillemot went on to say that, "If you can't take risks because people don't buy, you don't innovate. And if you don't innovate, customers get bored."
The month before, Square Enix's worldwide technology director Julien Merceron chided Sony and Microsoft for letting the current console generation go on as long as it has, saying "It's the biggest mistake they've ever made."
The annual Summer Drought of Gaming is almost over! While there are a few great games that come out during the sweltering weeks of June and July, it's hard to ignore the impending joy of Fall. It's almost upon us! Before that however, Father Time and the videogame industry have collaborated to bring us some amazing titles to look out for during the month of August. Check out these upcoming games and see what piques your interest!
A couple of weeks ago, Square-Enix unveiled the latestHitman: Absolution trailer to a whirlwind of controversy. The video featured the main character slaughtering a number of scantily clad female assassins in slow motion after they had (naturally, of course) undressed themselves. "Distasteful" would be a massive understatement. The game spurred a passionate and sometimes enlightening discussion on the internet, as well as enough outrage to compel its developers to clarify their intent. Speaking to IGN, Tore Blystad said, "We just wanted to make something cool, it wasn't the intention to stir up anything."
This is exactly the problem. Who thinks this shit is cool? Forget subtext or any other kind of deeper meaning, this was clearly imagined and engineered for one reason and one reason alone: spectacle.
No one could've predicted this, but Hitman was only the start of two weeks of gratuitous and repulsive violence. It segued into a new Tomb Raider trailer and peaked last week with the most disturbing E3 Expo I've witnessed yet.
Game journalists often squeal like a thousand pigs getting dismembered in a slaughterhouse in the event that someone mentions the month of June. And why the hell not? We're a couple of days in already and OH YEAH E3 IS LIKE, MONDAY. Not a bad way to start the month, eh? Well providing "Mr. Caffeine" stays the hell away from the press conferences, everything should be hunky-dory. But what of the rest of the month? The Electronics Entertainment Expo only lasts for a few days, so how else are you going to pleasure your carnal passions for gaming? Luckily, we're here to help. (We're not going to touch you, though. Not after that last incident...)
Even casual gamers know the impact that role-playing games have had on their favorite genres for years. Whether you're deciding to wield a sword or spell against a dragon in Skyrim or contemplating which sidearm you want to equip in Call of Duty, the fact is that players take on the role of a virtual entity; a carefully crafted identification of themselves and the decisions these characters make are based on the players' instincts. Lately, the industry has been seeing a growing trend in Sandbox RPGs, which are a sub-genre of traditional role-playing games that can be generally more user friendly. With the release of Capcom's Dragon's Dogma and the flood of medieval-fantasy games drowning the market in a sea of dwarves and magical wizards, it's hard to know what actually qualifies as a good RPG. Luckily, we're here to help with a short list of features that separate the amazing from the mediocre.
One does not simply play the Diablo series. It's more like being in a relationship—a one-sided relationship where one person is flighty and non-committal and the other is always forgiving and welcoming. Think of it like old girlfriend you "hate" that immediately calls you every time a guy breaks up with her. The key here is, in this relationship, you are the evil ex and Diablo will always be there to pick up the phone. Staying power and almost infinite replayability are factors that make Diablo II one of the best games of all time, computer-based or otherwise. And with Diablo III finally releasing fans from over a decade's worth of digital vasocongestion, there's no better time to look back and reflect upon how amazing a game Diablo II was and still is to me.
As I learned a few years ago, the local library can be a pretty good place to find comics. Had I known this when I was a kid, I probably would have spent a lot more time at the library, and I probably would have read a lot more comics. As it turns out, despite being a big fan of characters like Spider-Man, Batman and the X-Men, what I knew about comics characters came from Saturday morning cartoons, movies, and discussions with nerdier friends. The only comics I had ever read in my childhood and teenage years were the incredibly stupid DC vs. Marvel crossover a friend in high school lent me, and a Captain America PSA comic about asthma that I got from my doctor. Neither of them made me feel any better about comics, or about having asthma.
This week, Frankie calls in to talk about Microsoft's $99 Xbox deal, Elder Scrolls Online, The Avengers' big box office haul, and everyone synchronizes their excitement levels for the upcoming Batman blockbuster, The Dark Knight Rises.