Hello again, readers, it's been a while hasn't it? Surely you've been wondering where all of the editors have gone? Well this one has been making video games over the past year! Last year I wrote an article about the final Capstone games of the students of the Florida Interactive Entertainment Academy (FIEA). Well this year, I am one of those students! That's right! This Friday, August 2nd at 2PM eastern, my fellow students and I will be presenting the four games we've working nearly a year on. You too can watch our presentation live via FIEA's Ustream page. This is the first year that there have been four games that were green lit (previously it's been three or less), and, if I do say so myself, we will not disappoint. Keep reading for a quick description of the four games.
A couple of weeks ago, I attended the final Capstone Presentations of the students at FIEA, the Florida Interactive Entertainment Academy, a graduate video game design school in Orlando, Florida. Starting in their second semester, students are to come up with ideas for games that they would like to create. After various critiques throughout the first few months, the potential number of games is whittled down to about three. Students split into groups and work on these three (or so) games for the remainder of the second and third semesters. These will be their final projects. The three games below, Battle Fortress Tortoise, Penned, and Plushy Knight are the final games created by this year's hard-working FIEA students. Fortunately, FIEA recorded the entire presentation, so the videos below will show you exactly how impressive these games are.
Over the past couple of weeks, BioWare has responded to fan criticism by releasing free Extended Cut DLC, content that would expand the hotly debated endings to Mass Effect 3. Since then, fans have had a lot to say on the matter. We sat down to analyze the endings, discuss our thoughts on how the epic conclusion was handled, and if BioWare actually "fixed" the problems fans had been screaming about for months.
We've all known since the end of The Dark Knight that the Batman story, at least Christopher Nolan and Christian Bale's version, would be coming to an end. So the anticipation of resolution to four years worth of fan speculation is basically a stent put in place to protect against the hemorrhage that'll result from the ending. For many people, this version of Batman is the only Batman they know, and not just from an age standpoint, but in aversion to the Schumacher debacles or the inspired Burton flicks. This is their trilogy. This Batman feels real and rooted in a world close to ours and to think that not only is this the last time we'll experience him this way but that Warner Bros and DC are already planning a reboot feels like bringing your new fiance to your wife's funeral. Nostalgic nonsense aside, you must be wondering how this movie ended up, so here we go.
Oh, Nintendo... It would seem the only time you don't announce news is during E3... Lucky for us it's a whole two weeks after E3. In case you all didn't see, last night Nintendo aired a new Nintendo Direct, Nintendo's "online home for exclusive Nintendo news," that talked about the Wii, DS, and 3DS. I'll tell you the biggest announcement right off the bat—the 3DS XL. Yeah. I'll say that again. The 3DS XL. More info on that and more after the jump.
There are times when a fictional universe in another medium can open up a whole realm of possibilities for gaming. Unfortunately, many licensed titles are rarely up-to-par with their film/comic/written counterparts. Yet there are, in fact, quite a few exceptions to this unwritten rule. When Cyanide Studios announced that they were working on a videogame based on the smash HBO series Game of Thrones, I was about as giddy as a drunken high school teenager on prom night. I'm a massive fanboy of George R.R. Martin's A Song of Ice & Fire series, so the awesome burden of reviewing Cyanide's Game of Thrones fell on my shoulders and was nestled in my arms like a newborn kitten made out of cotton candy.