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| NerdWednesday, December 15th 2004. | |
Shadow540Lakitu
Posts: 2,286 Join Date: Feb 2003 Location: USA |
Great Bungie/Halo 2 interview from EGM - cut features and ending discussed Well Bungie has answered the questions that some people were wondering.. specifically about the cut features and the cliffhanger ending. This interview is really good, Tyson Green is very honest. It's worth a read.http://www.1up.com/do/feature?pager.offset=0&cId=3137254 here is the parts most people are wanting to know...
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| NerdWednesday, December 15th 2004. | |
Ninja SoleNerd
Posts: 17 Join Date: Mar 2003 Location: The Netherlands |
Theyre answer every question with too much "blablabla". ___________________ Don't click the Google ads! |
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| NerdWednesday, December 15th 2004. | |
JoesterNeedle Mouse
Posts: 14,987 Join Date: Jun 2002 Location: Kansas City, MO |
GOD DAMN IT BUNGIE. I don't want a fucking ending next generation. I want to find out what happens on my current XBOX.... Screw Halo 3, I'm not buying an XBOX 2 just because it has the ending to Halo 2 on it. Bastards. |
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| NerdWednesday, December 15th 2004. | |
zigdrat
Posts: 9,616 Join Date: Jun 2002 |
I don't understand. They had 3 years. Other developers have done more than they did in less time. Do they need to hire more people or get better managers or what? Should've asked them, "WHY ARE YOU SO SLOW?" |
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| NerdWednesday, December 15th 2004. | |
Mario ChiefThe one and only
Posts: 1,302 Join Date: Jun 2004 |
I personally am ok with the cliff hanger and can not wait to be blown away by Halo 3 (or what ever it's gonna be called) on Xbox2. ___________________ In before the lock! MPH Friend code:3393-6997-6854 Username: Spykes |
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| NerdWednesday, December 15th 2004. | |
ONI5Lakitu
Posts: 1,193 Join Date: Jun 2004 Location: NJ |
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| NerdWednesday, December 15th 2004. | |
CJ ThunderWhycan'tIleavethisblank? Posts: 10,400 Join Date: Dec 2001 Location: SoCal |
ITs not a cliffhanger first of all. Other then that it was a good game. But its not as replayibalbe as RS3, XBL had that for 5-6 months, I am done with Halo 2 a little more after a month. |
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| NerdWednesday, December 15th 2004. | |
sonicblueThundercougarfalconbird
Posts: 20,230 Join Date: May 2002 Location: South Florida |
I completely agree. All those things that got cut should've been in the game. I mean melee fighting? Starbreeze pulled that off beautifully in Riddick. Either the guys at Bungie just aren't as good as we thought they were, or they literally needed two more years to finish this game. |
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| NerdWednesday, December 15th 2004. | |
ImpNerd Posts: N/A Join Date: N/A |
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| NerdWednesday, December 15th 2004. | |
sonicblueThundercougarfalconbird
Posts: 20,230 Join Date: May 2002 Location: South Florida |
My point was that the energy sword is a radical change of strategy in comparison to the other weapons. And that it changes the game much more than a short burst of running speed or time grenades would have. |
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| NerdWednesday, December 15th 2004. | |
Pojois it?
Posts: 22,220 Join Date: Sep 2002 Location: Louisiana |
I also remember reading in EGM a few years back how dashing would work. They said you lowered your weapon and dashed for a bit, and brought it back up when you fired. I thought that sounded awesome, to be honest. I mean, they already have dual-wielding, why not throw in the kitchen sink? ___________________ Kung Fu treachery. |
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| NerdWednesday, December 15th 2004. | |
WeskerShepard...
Posts: 7,581 Join Date: Jul 2003 Location: Idaho Falls, ID |
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| NerdWednesday, December 15th 2004. | |
SilvaHaloMake me smile..
Posts: 10,159 Join Date: Feb 2003 Location: Vantucky |
You people are obviously in the wrong biz, I say it's time to start turning in those resume's to Bungie and other dev's cause you lot sure seem to know a whole helluva lot about game developement. |
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| NerdWednesday, December 15th 2004. | |
ImpNerd Posts: N/A Join Date: N/A |
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| NerdWednesday, December 15th 2004. | |
RocksteadySteady Rockin' All Night
Posts: 14,141 Join Date: Aug 2003 |
Well I highly doubt you'd be able to dash with the flag, that or if they can dash with the flag, why couldn't you? It would be just the same as the original when someone would move normal speed with the flag, and you would have to chase them at normal speed, what's the difference? |
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| NerdWednesday, December 15th 2004. | |
sonicblueThundercougarfalconbird
Posts: 20,230 Join Date: May 2002 Location: South Florida |
There you go again. Defining exactly how these features would work so that you can shoot them down. What if they didn't work like you say they would? Oh no, that wouldn't work for you, because then you'd be wrong.
So how about making it so that you can't use it whenever? How about a meter that lets you quickly dash a few feet and then you have to wait for the meter to recharge before you can do it again. You didn't suggest that because it would work, right?
Players are already slowed down when holding the flag. Even with a dash they wouldn't be able to outrun enemies because those enemies' base speed won't be penalized and they can dash as well. And you could even take away the flag carriers ability to dash.
Lay down a bunch and spawn camp with them? Since when was he questioned about proximity mines? The question was about timed grenades and how they would've worked. Tell me how you'd throw multiple timed grenades if you'd have to hold down the L Trigger to keep one grenade from exploding. You can't throw anymore than one grenade if you're holding the L Trigger.
Because the game wasn't ready. |
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| NerdWednesday, December 15th 2004. | |
ImpNerd Posts: N/A Join Date: N/A |
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| NerdWednesday, December 15th 2004. | |
ImpNerd Posts: N/A Join Date: N/A |
Heh, I'm not even going to bother to argue with you after this post.
I'm not talking about proximity mines dip. I'm talking about normal grenades. It's rather simple really. Pick up grenades, kill yourself or a teammate who has said grenades or hell just find a pile of grenades, and trhow a time grenade on it. Bingo, instant death trap.
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| NerdWednesday, December 15th 2004. | |
RocksteadySteady Rockin' All Night
Posts: 14,141 Join Date: Aug 2003 |
It's not jus the dash and the gernades Imp, those are just a few handpicked examples of the dozens of things that should have been in the game. They were originally planned to be in it, I mean how in the world does an ATV not fit into the game? The guy says right there that he would have wanted it in the game, but the fact that no mission would have been using it. Did the Spector ever have a main purpose in the single player mode? No not at all, yet they implemented it into the game, so why not a human ATV to match the uber covenant Ghost? You need to get passed what Halo 2 did right and you will see deep down it does have its flaws, to say they didn't have enough time to get all of this in there is crap. If you don't have enough time they should have just delayed it again (with Microsoft's restrictions out of this conversation). This game was in development for 3 years... 3 years, and it was kept secret for the mass majority of that time. During that period we were told things, things we later found out were never included in the game, which in the end would have spread a wider variety to the game and not so much the same as before. Don't get me wrong I like Halo 2, a lot for that matter, but looking back, I played the original until the fingers bled. To play a game for about 2 weeks and then drop it is something I never want to experience from a game I wait 3 damn years for. I wasn't even hyped for it - at all. Bungie had the time, the tools and the money to make this game more then just your average sequal, they had the chance to make it something outside of what I was expecting. A few days ago I stumbled across my old EGM which had the cover of Master Cheif for Halo 2. Nothing was really released about the game, besides the little teaser and some character art, and I remember them gathering up all this new information about destructable atmospheres, banshees in multiplayer, sprinting, and timed gernades, all of which were either not included in the final product or were not done properly. I hate to sound critical here but of all the disapointments this generation this and Mario Kart: Double Dash!! top the charts. Eh, my 2 cents. |
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| NerdWednesday, December 15th 2004. | |
JoesterNeedle Mouse
Posts: 14,987 Join Date: Jun 2002 Location: Kansas City, MO |
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| NerdWednesday, December 15th 2004. | |
AdvanceLike the Groundhog Phil.
Posts: 28,937 Join Date: May 2002 Location: Washington, D.C. |
I agree with the Bungie guy completely on the grenades. There's nothing worse than grenade bitches. I remember in GoldenEye, especially in the facility, just mining the place up and then waiting for your ten kills to arrive. The focus on grenades, in my opinion, was already far too great in Halo 1. The addition of Dual Weilding and the *** throw really helped make the game an actual shooter. That said, I really, really wish the dash had been implemented. Even though the Dash would, in theory, totally destroy the power of the Sniper Rifle, I don't care. I think it'd be cool and I think it's just realistic. Master Chief needs to run sometimes, plain and simple. ___________________ I can kill you whenever I damn well please. But not today.
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| NerdThursday, December 16th 2004. | |
BatistGod
Posts: 36,070 Join Date: Jan 2002 Location: Sainte Maxime |
proxi mines are kick ass. i was a pro with them. ___________________ The Dragons are Gone! |
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